Digital Echolocation
learning through tangible experience
Date
Tools
2024
JavaScript, Physical Computing
Echoes of the Forest is a learning game in which the player has to explore, navigate and learn about the forest based on sounds, textures, haptics and smells they encounter through the console provided along with the digital game.
Why Non-Visual?
We experience the world with all five sensory inputs and yet a majority of learning modules rely solely on
Research
I had taken on mainly 3 forms of primary research including - interviews, observation and testing experimental prototypes with people.In my observations, I spent a few days observing how much we respond to sensory stimuli like sights, sounds, smells, touch and taste. I mapped out my findings in relation to whether people around were more likely to respond in words (descriptive), respond by comparing the stimuli to something else (comparitive), respond by change in expression or body language (expressive) or respond by reacting physically like moving or an action (reactive).
In interviews, I talked to 12 people several questions ranging from the challenges of learning to multi-sensory experiences. Questions like what they think makes learning easier,  how they wish they could learn skills in an ideal world, what kind of learning methods do they think is helpful and what do they imagine they would be able to do in a world where multi-sensory interfaces exist everywhere.

Concept
An initial prototype.
Prototype